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Timothy B Brown

Game Industry Legend

For the last twenty years, Timothy has been a designer at Game Designers’ Workshop, an editor at Challenge magazine, and the director of product development at TSR, Inc.

Marc Miller, Frank Chadwick, Lester Smith, and Timothy Brown of GDW designed the new game Traveller: 2300 (1986) as an expansion of the original Traveller role-playing game. Brown went to TSR in 1989, where he eventually became Director of Game Development.  Brown co-created the AD&D Dark Sun setting with Troy Denning and Mary Kirchoff. Brown and Denning led the project, alongside fiction editor Kirchoff, and they were soon joined by artist Brom, who contributed the unique illustrations that helped set Dark Sun apart from the other TSR settings, making Dark Sun the first of TSR’s world designs with a more artistic sensibility. Brown and Denning also put together the 1991 D&D ”black box” set, which became a top-seller for TSR, selling half a million copies in the next six years.

Brown later went on to found Destination Games and work with Imperium Games. For Imperium’s fourth edition of Traveller(also called Marc Miller’s Traveller or T4) published in 1996, the designers worked on distinct parts of the rules, with Brown writing about aliens. Sweetpea Entertainment bought out the stock of the many creators who had worked on T4 and took over some of the day-to-day operations of the company; Brown took the helm of Imperium Games under Sweetpea’s guidance, and was now the only official staff for Imperium, with others acting as freelancers.  Brown, James Ward, Lester Smith, John Danovich, and Sean Everette founded the d20 company Fast Forward Entertainment.

Recently, Petrie’s Family Games’ representative, JM Defoggi, interviewed Brown on his blog. The interview can be read here, and give you an idea of the talent and imagination that Tim Brown will be bringing to GameFest 2014!